UI/UX Design
Interfaces that explain themselves — and sell.
What it is about
Good design is not decoration — it is the interface between your offer and the person in front of it. I design digital products that feel intuitive, build trust and guide people exactly where you want them: to an enquiry, a purchase, a conversation.
What's included
- UX research & user flows
- Wireframes & clickable prototypes
- Design systems & UI kits in Figma
- Mobile-first & app design
- Usability checks & A/B optimisation
- Accessible, inclusive interfaces
Mobile-first
Your customers are on mobile. I design there first — and it feels like an app.
Built to convert
Every screen has a goal. Pretty without impact is not a thing here.
Design system
Reusable components so your product scales consistently.
Process
From first call to result.
Discovery & strategy
We define goals, audience and budget in a no-strings call. You get an honest assessment and a clear roadmap.
Concept & design
Strategy becomes a concept: structure, look & feel, prototype. You see early where it is heading — and decide along the way.
Build
Pixel-perfect implementation with a modern stack and agentic coding — fast, clean, maintainable. With continuous feedback loops.
Launch & care
Go-live, onboarding and optional ongoing support. I stay your direct contact — no anonymous agency ticket system.
Related projects
Full portfolio
Medfinity
Telemedicine platformDigital telemedicine platform for children (by Kinderarzt NEST) — 24/7 instant help, doctor search and online consultation. Platform & web design.
View case study
Tattoo-Werk
Website · dashboard · AINew website for Tattoo-Werk Vienna with a custom dashboard, an "Ink Lab" (AI tattoo studio) and a story mode. Edgy, dark, interactive.
View case study
Kinderarzt NEST
Website · paediatricianBrand presence & website for the Kinderarzt NEST private practice — all-round medical care for children across several locations in Vienna.
View case studyFAQ
Good to know.
What is the difference between UI and UX?
UX (user experience) is the logic and the path a person takes through your product. UI (user interface) is the visible surface — colours, type, buttons. I think of both together, because one does not work without the other.
Do you work with Figma?
Yes, Figma is my main tool for UI/UX. You get clickable prototypes you can share and test — plus a clean design system for the build.
Do you also design for existing products?
Absolutely. Often a redesign of existing screens delivers the biggest leverage — better usability, higher conversion, without starting from zero.